Character from the serie called "Outlander" that I really appreciate. Fantastic actor and great character.
My personal goal is to create a nice, realistic feeling and design of Dougal MacKenzie.
My work plan is - Details, Retopo, Redetail, Having Low and High Poly.
I just did the shoes and what is left is a sweater part under his jacket. Then I can reassemble everything (all clothes together, body separately. I will see how it will do in Maya, to have all the subtools in one). Then on low poly do the uvs and then back to Zbrush copy the Uvs to High Poly and do the textures.
This model will be kinda high poly because I want to create realistic detailed character. Just like for cinematics.
Hope I will do it well, wish me luck